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Function std.string.soundexer
Soundex algorithm.
char[4] soundexer(Range)
(
Range str
)
if (isInputRange!Range && isSomeChar!(ElementEncodingType!Range) && !isConvertibleToString!Range);
char[4] soundexer(Range)
(
auto ref Range str
)
if (isConvertibleToString!Range);
The Soundex algorithm converts a word into 4 characters based on how the word sounds phonetically. The idea is that two spellings that sound alike will have the same Soundex value, which means that Soundex can be used for fuzzy matching of names.
Parameters
Name | Description |
---|---|
str | String or InputRange to convert to Soundex representation. |
Returns
The four character array with the Soundex result in it. The array has zero's in it if there is no Soundex representation for the string.
See Also
Note
Only works well with English names.
Example
writeln(soundexer("Gauss")); // "G200"
writeln(soundexer("Ghosh")); // "G200"
writeln(soundexer("Robert")); // "R163"
writeln(soundexer("Rupert")); // "R163"
writeln(soundexer("0123^&^^**&^")); // ['\0', '\0', '\0', '\0']
Authors
Walter Bright, Andrei Alexandrescu, Jonathan M Davis, and David L. 'SpottedTiger' Davis
License
Copyright © 1999-2018 by the D Language Foundation | Page generated by ddox.