View source code
							
							
						
								Display the source code in std/encoding.d from which this
								page was generated on github.
							
						
							Report a bug
							
						
								If you spot a problem with this page, click here to create a
								Bugzilla issue.
							
						
							
								Improve this page
							
							
					
								Quickly fork, edit online, and submit a pull request for this page.
								Requires a signed-in GitHub account. This works well for small changes.
								If you'd like to make larger changes you may want to consider using
								local clone.
							
						Function std.encoding.isValidCodeUnit
Returns true if the code unit is legal. For example, the byte 0x80 would not be legal in ASCII, because ASCII code units must always be in the range 0x00 to 0x7F.
						
				bool isValidCodeUnit(E)
				(
				
				  E c
				
				);
						
					
				Standards
Unicode 5.0, ASCII, ISO-8859-1, ISO-8859-2, WINDOWS-1250, WINDOWS-1251, WINDOWS-1252
Parameters
| Name | Description | 
|---|---|
| c | the code unit to be tested | 
Example
assert(!isValidCodeUnit(cast(char) 0xC0));
assert(!isValidCodeUnit(cast(char) 0xFF));
assert( isValidCodeUnit(cast(wchar) 0xD800));
assert(!isValidCodeUnit(cast(dchar) 0xD800));
assert(!isValidCodeUnit(cast(AsciiChar) 0xA0));
assert( isValidCodeUnit(cast(Windows1250Char) 0x80));
assert(!isValidCodeUnit(cast(Windows1250Char) 0x81));
assert( isValidCodeUnit(cast(Windows1251Char) 0x80));
assert(!isValidCodeUnit(cast(Windows1251Char) 0x98));
assert( isValidCodeUnit(cast(Windows1252Char) 0x80));
assert(!isValidCodeUnit(cast(Windows1252Char) 0x81));
Authors
Janice Caron
License
					Copyright © 1999-2022 by the D Language Foundation | Page generated by ddox.