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Variable core.time.TickDuration.ticksPerSec

The number of ticks that the system clock has in one second.

struct TickDuration
{
  // ...
  immutable(long) ticksPerSec ;
  // ...
}

If ticksPerSec is 0, then then TickDuration failed to get the value of ticksPerSec on the current system, and TickDuration is not going to work. That would be highly abnormal though.

Authors

Jonathan M Davis and Kato Shoichi

License

Boost License 1.0.