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						Class core.sync.condition.Condition
This class represents a condition variable as conceived by C.A.R. Hoare. As per Mesa type monitors however, "signal" has been replaced with "notify" to indicate that control is not transferred to the waiter when a notification is sent.
						
				class Condition
				;
						
					
				Constructors
| Name | Description | 
|---|---|
| this(m) | Initializes a condition object which is associated with the supplied mutex object. | 
Properties
| Name | Type | Description | 
|---|---|---|
| mutex[get] | Mutex | Gets the mutex associated with this condition. | 
Methods
| Name | Description | 
|---|---|
| notify() | Notifies one waiter. | 
| notifyAll() | Notifies all waiters. | 
| wait() | Wait until notified. | 
| wait(val) | Suspends the calling thread until a notification occurs or until the supplied time period has elapsed. | 
| factory(classname) | Create instance of class specified by the fully qualified name classname. The class must either have no constructors or have a default constructor. | 
| opCmp(o) | Compare with another Object obj. | 
| opEquals(o) | Test whether thisis equal too.
 The default implementation only compares by identity (using theisoperator).
 Generally, overrides and overloads foropEqualsshould attempt to compare objects by their contents.
 A class will most likely want to add an overload that takes your specific type as the argument
 and does the content comparison. Then you can override this and forward it to your specific
 typed overload with a cast. Remember to check fornullon the typed overload. | 
| toHash() | Compute hash function for Object. | 
| toString() | Convert Object to a human readable string. | 
Example
import coreAuthors
Sean Kelly
License
					Copyright © 1999-2022 by the D Language Foundation | Page generated by ddox.