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Class std.process.environment
Manipulates environment variables using an associative-array-like interface.
class environment
;
This class contains only static methods, and cannot be instantiated. See below for examples of use.
Methods
Name | Description |
---|---|
get
(name, defaultValue)
|
Retrieves the value of the environment variable with the given name ,
or a default value if the variable doesn't exist.
|
opBinaryRight
(name)
|
Identify whether a variable is defined in the environment. |
opIndex
(name)
|
Retrieves the value of the environment variable with the given name .
|
opIndexAssign
()
|
Assigns the given value to the environment variable with the given
name .
If value is null the variable is removed from environment.
|
remove
(name)
|
Removes the environment variable with the given name .
|
toAA
()
|
Copies all environment variables into an associative array. |
factory
(classname)
|
Create instance of class specified by the fully qualified name classname. The class must either have no constructors or have a default constructor. |
opCmp
(o)
|
Compare with another Object obj. |
opEquals
(o)
|
Test whether this is equal to o .
The default implementation only compares by identity (using the is operator).
Generally, overrides and overloads for opEquals should attempt to compare objects by their contents.
A class will most likely want to add an overload that takes your specific type as the argument
and does the content comparison. Then you can override this and forward it to your specific
typed overload with a cast. Remember to check for null on the typed overload.
|
toHash
()
|
Compute hash function for Object. |
toString
()
|
Convert Object to a human readable string. |
Authors
Lars Tandle Kyllingstad, Steven Schveighoffer, Vladimir Panteleev
License
Copyright © 1999-2024 by the D Language Foundation | Page generated by ddox.