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						Class std.process.environment
Manipulates environment variables using an associative-array-like interface.
						
				class environment
				;
						
					
				This class contains only static methods, and cannot be instantiated. See below for examples of use.
Methods
| Name | Description | 
|---|---|
| get(name, defaultValue) | Retrieves the value of the environment variable with the given name,
    or a default value if the variable doesn't exist. | 
| opBinaryRight(name) | Identify whether a variable is defined in the environment. | 
| opIndex(name) | Retrieves the value of the environment variable with the given name. | 
| opIndexAssign() | Assigns the given valueto the environment variable with the givenname.
    Ifvalueis null the variable is removed from environment. | 
| remove(name) | Removes the environment variable with the given name. | 
| toAA() | Copies all environment variables into an associative array. | 
| factory(classname) | Create instance of class specified by the fully qualified name classname. The class must either have no constructors or have a default constructor. | 
| opCmp(o) | Compare with another Object obj. | 
| opEquals(o) | Test whether thisis equal too.
 The default implementation only compares by identity (using theisoperator).
 Generally, overrides and overloads foropEqualsshould attempt to compare objects by their contents.
 A class will most likely want to add an overload that takes your specific type as the argument
 and does the content comparison. Then you can override this and forward it to your specific
 typed overload with a cast. Remember to check fornullon the typed overload. | 
| toHash() | Compute hash function for Object. | 
| toString() | Convert Object to a human readable string. | 
Authors
Lars Tandle Kyllingstad, Steven Schveighoffer, Vladimir Panteleev
License
					Copyright © 1999-2024 by the D Language Foundation | Page generated by ddox.