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Struct std.experimental.allocator.building_blocks.bitmapped_block.SharedBitmappedBlock
The threadsafe version of the BitmappedBlock
.
The semantics of the SharedBitmappedBlock
are identical to the regular BitmappedBlock
.
struct SharedBitmappedBlock(ulong theBlockSize, uint theAlignment = platformAlignment, ParentAllocator, Flag!("multiblock") f = Yes .multiblock)
;
Constructors
Name | Description |
---|---|
this
|
Constructs a block allocator given a hunk of memory, or a desired capacity
in bytes.
|
Fields
Name | Type | Description |
---|---|---|
parent
|
ParentAllocator | The parent allocator. Depending on whether ParentAllocator holds state
or not, this is a member variable or an alias for
ParentAllocator .
|
Methods
Name | Description |
---|---|
alignedAllocate
|
Allocates a block with specified alignment a . The alignment must be a
power of 2. If a <= alignment , function forwards to allocate .
Otherwise, it attempts to overallocate and then adjust the result for
proper alignment. In the worst case the slack memory is around two blocks.
|
alignedReallocate
|
Reallocates a block previously allocated with alignedAllocate . Contractions do not occur in place.
|
allocate
|
Allocates s bytes of memory and returns it, or null if memory
could not be allocated.
|
allocateAll
|
If the SharedBitmappedBlock object is empty (has no active allocation), allocates
all memory within and returns a slice to it. Otherwise, returns null
(i.e. no attempt is made to allocate the largest available block).
|
allocateFresh
|
Allocates s bytes of memory and returns it, or null if memory could not be allocated.
allocateFresh behaves just like allocate, the only difference being that this always
returns unused(fresh) memory. Although there may still be available space in the SharedBitmappedBlock ,
allocateFresh could still return null, because all the available blocks have been previously deallocated.
|
deallocate
|
Deallocates the given buffer b , by atomically setting the corresponding
bit to 0 . b must be valid, and cannot contain multiple adjacent blocks .
|
deallocateAll
|
Forcibly deallocates all memory allocated by this allocator, making it
available for further allocations. Does not return memory to ParentAllocator .
|
empty
|
Returns Ternary if no memory is currently allocated with this
allocator, otherwise Ternary . This method never returns
Ternary .
|
expand
|
Expands in place a buffer previously allocated by SharedBitmappedBlock .
Expansion fails if the new length exceeds the block size.
|
goodAllocSize
|
Returns the actual bytes allocated when n bytes are requested, i.e.
n .
|
owns
|
Returns Ternary if b belongs to the SharedBitmappedBlock object,
Ternary otherwise. Never returns Ternary . (This
method is somewhat tolerant in that accepts an interior slice.)
|
reallocate
|
Reallocates a previously-allocated block. Contractions occur in place. |
Aliases
Name | Description |
---|---|
alignment
|
The alignment offered is user-configurable statically through parameter
theAlignment , defaulted to platformAlignment .
|
blockSize
|
If blockSize == chooseAtRuntime , SharedBitmappedBlock offers a read/write
property blockSize . It must be set before any use of the allocator.
Otherwise (i.e. theBlockSize is a legit constant), blockSize is
an alias for theBlockSize . Whether constant or variable, must also be
a multiple of alignment . This constraint is assert ed statically
and dynamically.
|
Parameters
Name | Description |
---|---|
theBlockSize | the length of a block, which must be a multiple of theAlignment
|
theAlignment | alignment of each block |
ParentAllocator | allocator from which the BitmappedBlock will draw memory.
If set to NullAllocator , the storage must be passed via the constructor
|
f | Yes to support allocations spanning across multiple blocks and
No to support single block allocations.
Although limited by single block allocations, No will generally
provide higher performance. |
Example
import std .experimental .allocator .mallocator : Mallocator;
import std .experimental .allocator .common : platformAlignment;
import std .typecons : Flag, Yes, No;
// Create 'numThreads' threads, each allocating in parallel a chunk of memory
static void testAlloc(Allocator)(ref Allocator a, size_t allocSize)
{
import core .thread : ThreadGroup;
import std .algorithm .sorting : sort;
import core .internal .spinlock : SpinLock;
SpinLock lock = SpinLock(SpinLock .Contention .brief);
enum numThreads = 10;
void[][numThreads] buf;
size_t count = 0;
// Each threads allocates 'allocSize'
void fun()
{
void[] b = a .allocate(allocSize);
writeln(b .length); // allocSize
lock .lock();
scope(exit) lock .unlock();
buf[count] = b;
count++;
}
auto tg = new ThreadGroup;
foreach (i; 0 .. numThreads)
{
tg .create(&fun);
}
tg .joinAll();
// Sorting the allocations made by each thread, we expect the buffers to be
// adjacent inside the SharedBitmappedBlock
sort!((a, b) => a .ptr < b .ptr)(buf[0 .. numThreads]);
foreach (i; 0 .. numThreads - 1)
{
assert(buf[i] .ptr + a .goodAllocSize(buf[i] .length) <= buf[i + 1] .ptr);
}
// Deallocate everything
foreach (i; 0 .. numThreads)
{
assert(a .deallocate(buf[i]));
}
}
enum blockSize = 64;
auto alloc1 = SharedBitmappedBlock!(blockSize, platformAlignment, Mallocator, Yes .multiblock)(1024 * 1024);
auto alloc2 = SharedBitmappedBlock!(blockSize, platformAlignment, Mallocator, No .multiblock)(1024 * 1024);
testAlloc(alloc1, 2 * blockSize);
testAlloc(alloc2, blockSize);
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