View source code
Display the source code in core/math.d from which this page was generated on github.
Report a bug
If you spot a problem with this page, click here to create a Bugzilla issue.
Improve this page
Quickly fork, edit online, and submit a pull request for this page. Requires a signed-in GitHub account. This works well for small changes. If you'd like to make larger changes you may want to consider using local clone.

Function core.math.toPrec

Round argument to a specific precision.

T toPrec(T) (
  float f
) pure nothrow @safe;

T toPrec(T) (
  double f
) pure nothrow @safe;

T toPrec(T) (
  real f
) pure nothrow @safe;

T toPrec(T) (
  float f
) pure nothrow @safe;

T toPrec(T) (
  double f
) pure nothrow @safe;

T toPrec(T) (
  real f
) pure nothrow @safe;

T toPrec(T) (
  float f
) pure nothrow @safe;

T toPrec(T) (
  double f
) pure nothrow @safe;

T toPrec(T) (
  real f
) pure nothrow @safe;

D language types specify a minimum precision, not a maximum. The toPrec() function forces rounding of the argument f to the precision of the specified floating point type T.

Parameters

NameDescription
T precision type to round to
f value to convert

Returns

f in precision of type T

Authors

Walter Bright, Don Clugston

License

Boost License 1.0.