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Struct std.experimental.allocator.ThreadLocal

Stores an allocator object in thread-local storage (i.e. non-shared D global). ThreadLocal!A is a subtype of A so it appears to implement A's allocator primitives.

struct ThreadLocal(A) ;

A must hold state, otherwise ThreadLocal!A refuses instantiation. This means e.g. ThreadLocal!Mallocator does not work because Mallocator's state is not stored as members of Mallocator, but instead is hidden in the C library implementation.

Constructors

NameDescription
this () ThreadLocal disables all constructors. The intended usage is ThreadLocal!A.instance.

Fields

NameTypeDescription
instance AThe allocator instance.

Example

import std.experimental.allocator.building_blocks.free_list : FreeList;
import std.experimental.allocator.gc_allocator : GCAllocator;
import std.experimental.allocator.mallocator : Mallocator;

static assert(!is(ThreadLocal!Mallocator));
static assert(!is(ThreadLocal!GCAllocator));
alias Allocator = ThreadLocal!(FreeList!(GCAllocator, 0, 8));
auto b = Allocator.instance.allocate(5);
static assert(__traits(hasMember, Allocator, "allocate"));

Example

import std.experimental.allocator.building_blocks.allocator_list : AllocatorList;
import std.experimental.allocator.building_blocks.bitmapped_block : BitmappedBlock;
import std.experimental.allocator.building_blocks.segregator : Segregator;
import std.experimental.allocator.building_blocks.bucketizer : Bucketizer;
import std.experimental.allocator.building_blocks.free_list : FreeList;
import std.experimental.allocator.gc_allocator : GCAllocator;

/// Define an allocator bound to the built-in GC.
auto alloc = allocatorObject(GCAllocator.instance);
auto b = alloc.allocate(42);
writeln(b.length); // 42
assert(alloc.deallocate(b));

import std.algorithm.comparison : max;
// Define an elaborate allocator and bind it to the class API.
alias FList = FreeList!(GCAllocator, 0, unbounded);
alias A = ThreadLocal!(
    Segregator!(
        8, FreeList!(GCAllocator, 0, 8),
        128, Bucketizer!(FList, 1, 128, 16),
        256, Bucketizer!(FList, 129, 256, 32),
        512, Bucketizer!(FList, 257, 512, 64),
        1024, Bucketizer!(FList, 513, 1024, 128),
        2048, Bucketizer!(FList, 1025, 2048, 256),
        3584, Bucketizer!(FList, 2049, 3584, 512),
        4072 * 1024, AllocatorList!(
            (n) => BitmappedBlock!(4096)(cast(ubyte[]) GCAllocator.instance.allocate(
                max(n, 4072 * 1024)))),
        GCAllocator
    )
);

auto alloc2 = allocatorObject(A.instance);
b = alloc2.allocate(101);
assert(alloc2.deallocate(b));

Authors

Andrei Alexandrescu

License

Boost License 1.0.