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If you'd like to make larger changes you may want to consider using
local clone.
std.experimental.allocator.gc_allocator
- struct GCAllocator;
- D's built-in garbage-collected allocator.Examples:
auto buffer = GCAllocator.instance.allocate(1024 * 1024 * 4); // deallocate upon scope's end (alternatively: leave it to collection) scope(exit) GCAllocator.instance.deallocate(buffer); //...
- enum uint alignment;
- shared @trusted void[] allocate(size_t bytes);
shared @trusted bool expand(ref void[] b, size_t delta);
shared @system bool reallocate(ref void[] b, size_t newSize);
shared void[] resolveInternalPointer(void* p);
shared @system bool deallocate(void[] b); - static shared GCAllocator instance;