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std.zlib
Compress/decompress data using the zlib library.
References: Wikipedia
License:
Authors:
Source: std/zlib.d
- class ZlibException: object.Exception;
- uint adler32(uint adler, const(void)[] buf);
Compute the Adler-32 checksum of a buffer's worth of data.
Parameters:uint adler the starting checksum for the computation. Use 1 for a new checksum. Use the output of this function for a cumulative checksum. const(void)[] buf buffer containing input data Returns:A uint checksum for the provided input data and starting checksumSee Also:- uint crc32(uint crc, const(void)[] buf);
Compute the CRC32 checksum of a buffer's worth of data.
Parameters:uint crc the starting checksum for the computation. Use 0 for a new checksum. Use the output of this function for a cumulative checksum. const(void)[] buf buffer containing input data Returns:A uint checksum for the provided input data and starting checksum- ubyte[] compress(const(void)[] srcbuf, int level);
ubyte[] compress(const(void)[] srcbuf); Compress data
Parameters:Returns:the compressed data- void[] uncompress(const(void)[] srcbuf, size_t destlen = 0u, int winbits = 15);
- Decompresses the data in srcbuf[].Parameters:
const(void)[] srcbuf buffer containing the compressed data. size_t destlen size of the uncompressed data. It need not be accurate, but the decompression will be faster if the exact size is supplied. int winbits the base two logarithm of the maximum window size. Returns:the decompressed data. - enum HeaderFormat: int;
- the header format the compressed stream is wrapped in
- class Compress;
- Used when the data to be compressed is not all in one buffer.
- this(int level, HeaderFormat header = HeaderFormat.deflate);
this(HeaderFormat header = HeaderFormat.deflate); - Constructor.Parameters:
int level compression level. Legal values are 1..9, with 1 being the least compression and 9 being the most. The default value is 6. HeaderFormat header sets the compression type to one of the options available in HeaderFormat. Defaults to HeaderFormat.deflate. See Also: - const(void)[] compress(const(void)[] buf);
- Compress the data in buf and return the compressed data.Returns:the compressed data. The buffers returned from successive calls to this should be concatenated together.
- void[] flush(int mode = Z_FINISH);
- Compress and return any remaining data. The returned data should be appended to that returned by compress().Parameters:
int mode one of the following: - Z_SYNC_FLUSH
- Syncs up flushing to the next byte boundary. Used when more data is to be compressed later on.
- Z_FULL_FLUSH
- Syncs up flushing to the next byte boundary. Used when more data is to be compressed later on, and the decompressor needs to be restartable at this point.
- Z_FINISH
- (default) Used when finished compressing the data.
- this(int level, HeaderFormat header = HeaderFormat.deflate);
- class UnCompress;
- Used when the data to be decompressed is not all in one buffer.
- this(uint destbufsize);
this(HeaderFormat format = HeaderFormat.determineFromData); - Construct. destbufsize is the same as for D.zlib.uncompress().
- const(void)[] uncompress(const(void)[] buf);
- Decompress the data in buf and return the decompressed data. The buffers returned from successive calls to this should be concatenated together.
- void[] flush();
- Decompress and return any remaining data. The returned data should be appended to that returned by uncompress(). The UnCompress object cannot be used further.
- this(uint destbufsize);