Report a bug
If you spot a problem with this page, click here to create a Bugzilla issue.
Improve this page
Quickly fork, edit online, and submit a pull request for this page.
Requires a signed-in GitHub account. This works well for small changes.
If you'd like to make larger changes you may want to consider using
a local clone.
std.experimental.allocator.building_blocks.region
- struct
Region
(ParentAllocator = NullAllocator, uint minAlign = platformAlignment, Flag!"growDownwards" growDownwards = No.growDownwards); - A
Region
allocator allocates memory straight from one contiguous chunk. There is no deallocation, and once the region is full, allocation requests returnnull
. Therefore,Region
s are often used (a) in conjunction with more sophisticated allocators; or (b) for batch-style very fast allocations that deallocate everything at once.The region only stores three pointers, corresponding to the current position in the store and the limits. One allocation entails rounding up the allocation size for alignment purposes, bumping the current pointer, and comparing it against the limit. If ParentAllocator is different from NullAllocator,Region
deallocates the chunk of memory during destruction. The minAlign parameter establishes alignment. If minAlign > 1, the sizes of all allocation requests are rounded up to a multiple of minAlign. Applications aiming at maximum speed may want to choose minAlign = 1 and control alignment externally.Examples:import std.algorithm.comparison : max; import std.experimental.allocator.building_blocks.allocator_list : AllocatorList; import std.experimental.allocator.mallocator : Mallocator; // Create a scalable list of regions. Each gets at least 1MB at a time by // using malloc. auto batchAllocator = AllocatorList!( (size_t n) => Region!Mallocator(max(n, 1024 * 1024)) )(); auto b = batchAllocator.allocate(101); writeln(b.length); // 101 // This will cause a second allocation b = batchAllocator.allocate(2 * 1024 * 1024); writeln(b.length); // 2 * 1024 * 1024 // Destructor will free the memory
- ParentAllocator
parent
; - The parent allocator. Depending on whether ParentAllocator holds state or not, this is a member variable or an alias for ParentAllocator.instance.
- this(ubyte[]
store
);
this(size_tn
); - Constructs a region backed by a user-provided
store
. Assumesstore
is aligned at minAlign. Also assumes the memory was allocated with ParentAllocator (if different from NullAllocator).Parameters:ubyte[] store
User-provided store
backing up the region.store
must be aligned at minAlign (enforced with assert). If ParentAllocator is different from NullAllocator, memory is assumed to have been allocated with ParentAllocator.size_t n
Bytes to allocate using ParentAllocator. This constructor is only defined If ParentAllocator is different from NullAllocator. If parent.allocate( n
) returnsnull
, the region will be initialized as empty (correctly initialized but unable to allocate). - alias
alignment
= minAlign; - Alignment offered.
- void[]
allocate
(size_tn
); - Allocates
n
bytes of memory. The shortest path involves an alignment adjustment (if alignment > 1), an increment, and a comparison.Parameters:size_t n
number of bytes to allocate
Returns:A properly-aligned buffer of sizen
ornull
if request could not be satisfied. - void[]
alignedAllocate
(size_tn
, uinta
); - Allocates
n
bytes of memory aligned at alignmenta
.Parameters:size_t n
number of bytes to allocate uint a
alignment for the allocated block Returns:Eithera
suitable block ofn
bytes aligned ata
, ornull
. - void[]
allocateAll
(); - Allocates and returns all memory available to this region.
- bool
expand
(ref void[]b
, size_tdelta
); - Expands an allocated block in place. Expansion will succeed only if the block is the last allocated. Defined only if growDownwards is No.growDownwards.
- bool
deallocate
(void[]b
); - Deallocates
b
. This works only ifb
was obtained as the last call to allocate; otherwise (i.e. another allocation has occurred since) it does nothing. This semantics is tricky and thereforedeallocate
is defined only if Region is instantiated with Yes.defineDeallocate as the third template argument.Parameters:void[] b
Block previously obtained by a call to allocate against this allocator ( null
is allowed). - bool
deallocateAll
(); - Deallocates all memory allocated by this region, which can be subsequently reused for new allocations.
- const Ternary
owns
(void[]b
); - Queries whether
b
has been allocated with this region.Parameters:void[] b
Arbitrary block of memory ( null
is allowed;owns
(null
) returnsfalse
).Returns:true
ifb
has been allocated with this region,false
otherwise. - const Ternary
empty
(); - Returns Ternary.yes if no memory has been allocated in this region, Ternary.no otherwise. (Never returns Ternary.unknown.)
- const size_t
available
(); - Nonstandard property that returns bytes
available
for allocation.
- struct
InSituRegion
(size_t size, size_t minAlign = platformAlignment); InSituRegion
is a convenient region that carries its storage within itself (in the form of a statically-sized array).The first template argument is the size of the region and the second is the needed alignment. Depending on the alignment requested and platform details, the actual available storage may be smaller than the compile-time parameter. To make sure that at least n bytes are available in the region, useInSituRegion
!(n + a - 1, a). Given that the most frequent use ofInSituRegion
is as a stack allocator, it allocates starting at the end on systems where stack grows downwards, such that hot memory is used first.Examples:// 128KB region, allocated to x86's cache line InSituRegion!(128 * 1024, 16) r1; auto a1 = r1.allocate(101); writeln(a1.length); // 101 // 128KB region, with fallback to the garbage collector. import std.experimental.allocator.building_blocks.fallback_allocator : FallbackAllocator; import std.experimental.allocator.building_blocks.free_list : FreeList; import std.experimental.allocator.building_blocks.bitmapped_block : BitmappedBlock; import std.experimental.allocator.gc_allocator : GCAllocator; FallbackAllocator!(InSituRegion!(128 * 1024), GCAllocator) r2; const a2 = r2.allocate(102); writeln(a2.length); // 102 // Reap with GC fallback. InSituRegion!(128 * 1024, 8) tmp3; FallbackAllocator!(BitmappedBlock!(64, 8), GCAllocator) r3; r3.primary = BitmappedBlock!(64, 8)(cast(ubyte[])(tmp3.allocateAll())); const a3 = r3.allocate(103); writeln(a3.length); // 103 // Reap/GC with a freelist for small objects up to 16 bytes. InSituRegion!(128 * 1024, 64) tmp4; FreeList!(FallbackAllocator!(BitmappedBlock!(64, 64), GCAllocator), 0, 16) r4; r4.parent.primary = BitmappedBlock!(64, 64)(cast(ubyte[])(tmp4.allocateAll())); const a4 = r4.allocate(104); writeln(a4.length); // 104
- alias
alignment
= minAlign; - An alias for minAlign, which must be a valid
alignment
(nonzero power of 2). The start of the region and all allocation requests will be rounded up to a multiple of thealignment
.InSituRegion!(4096) a1; assert(a1.alignment == platformAlignment); InSituRegion!(4096, 64) a2; assert(a2.alignment == 64);
- void[]
allocate
(size_tn
); - Allocates bytes and returns them, or
null
if the region cannot accommodate the request. For efficiency reasons, if bytes == 0 the function returns an empty non-null
slice. - void[]
alignedAllocate
(size_tn
, uinta
); - As above, but the memory allocated is aligned at
a
bytes. - bool
deallocate
(void[]b
); - Deallocates
b
. This works only ifb
was obtained as the last call to allocate; otherwise (i.e. another allocation has occurred since) it does nothing. This semantics is tricky and thereforedeallocate
is defined only if Region is instantiated with Yes.defineDeallocate as the third template argument.Parameters:void[] b
Block previously obtained by a call to allocate against this allocator ( null
is allowed). - Ternary
owns
(void[]b
); - Returns Ternary.yes if
b
is the result of a previous allocation, Ternary.no otherwise. - bool
expand
(ref void[]b
, size_tdelta
); - Expands an allocated block in place. Expansion will succeed only if the block is the last allocated.
- bool
deallocateAll
(); - Deallocates all memory allocated with this allocator.
- void[]
allocateAll
(); - Allocates all memory available with this allocator.
- size_t
available
(); - Nonstandard function that returns the bytes
available
for allocation.
- struct
SbrkRegion
(uint minAlign = platformAlignment); - Allocator backed by sbrk for Posix systems. Due to the fact that sbrk is not thread-safe by design,
SbrkRegion
uses a mutex internally. This implies that uncontrolled calls to brk and sbrk may affect the workings ofSbrkRegion
adversely.- static shared SbrkRegion
instance
; - Instance shared by all callers.
- enum uint
alignment
;
shared void[]allocate
(size_tbytes
);
shared void[]alignedAllocate
(size_tbytes
, uinta
); - Standard allocator primitives.
- shared bool
expand
(ref void[]b
, size_tdelta
);
shared Ternaryowns
(void[]b
); - The
expand
method may only succeed if the argument is the last block allocated. In that case,expand
attempts to push the break pointer to the right. - shared bool
deallocate
(void[]b
); - The
deallocate
method only works (and returnstrue
) on systems that support reducing the break address (i.e. accept calls to sbrk with negative offsets). OSX does not accept such. In addition the argument must be the last block allocated. - shared bool
deallocateAll
(); - The
deallocateAll
method only works (and returnstrue
) on systems that support reducing the break address (i.e. accept calls to sbrk with negative offsets). OSX does not accept such. - Ternary
empty
(); - Standard allocator API.
Copyright © 1999-2017 by the D Language Foundation | Page generated by
Ddoc on (no date time)