View source code
Display the source code in std/math.d from which this
page was generated on github.
Report a bug
If you spot a problem with this page, click here to create a
Bugzilla issue.
Improve this page
Quickly fork, edit online, and submit a pull request for this page.
Requires a signed-in GitHub account. This works well for small changes.
If you'd like to make larger changes you may want to consider using
local clone.
Function std.math.fma
Returns (x * y) + z, rounding only once according to the current rounding mode.
real fma
(
real x,
real y,
real z
) pure nothrow @nogc @safe;
BUGS
Not currently implemented - rounds twice.
Example
writeln(fma(0.0, 2.0, 2.0)); // 2.0
writeln(fma(2.0, 2.0, 2.0)); // 6.0
writeln(fma(real .infinity, 2.0, 2.0)); // real.infinity
assert(fma(real .nan, 2.0, 2.0) is real .nan);
assert(fma(2.0, 2.0, real .nan) is real .nan);
Authors
Walter Bright, Don Clugston, Conversion of CEPHES math library to D by Iain Buclaw and David Nadlinger
License
Copyright © 1999-2018 by the D Language Foundation | Page generated by ddox.