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dmd.glue
Generate the object file for function declarations and critical sections.
generateCodeAndWrite() is the only function seen by the front end.
Authors:
License:
Source glue.d
Documentation https://dlang.org/phobos/dmd_glue.html
- void
generateCodeAndWrite
(Module[]modules
, const(char)*[]libmodules
, const(char)[]libname
, const(char)[]objdir
, boolwriteLibrary
, boolobj
, booloneobj
, boolmultiobj
, boolverbose
); - Generate code for
modules
and write objects/librariesParameters:Module[] modules
array of Modules to generate code for const(char)*[] libmodules
array of objects/libraries already generated (passed on command line) const(char)[] libname
{.lib,.a} file output name const(char)[] objdir
directory to write object files to bool writeLibrary
write library file instead of object file(s) bool obj
generate object files bool oneobj
write one object file instead of multiple ones bool multiobj
break one object file into multiple ones bool verbose
print progress message when generatig code - Symbol*
bzeroSymbol
; - common location for immutable zeros
- void
obj_append
(Dsymbols
); - Append s to list of object files to generate later. Only happens with multiobj.
- tym_t
totym
(Typetx
); - Return back end type corresponding to D front end type.
- Symbol*
getBzeroSymbol
(); - Generate readonly symbol that consists of a bunch of zeros. Immutable Symbol instances can be mapped over it. Only one is generated per object file.Returns:bzero symbol
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