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std.random
The new-style generator objects hold their own state so they are
immune of threading issues. The generators feature a number of
well-known and well-documented methods of generating random
numbers. An overall fast and reliable means to generate random numbers
is the Mt19937 generator, which derives its name from
"Mersenne Twister with a period of 2 to the power of
19937". In memory-constrained situations, linear congruential
generators such as MinstdRand0 and MinstdRand might be
useful. The standard library provides an alias Random for
whichever generator it considers the most fit for the target
environment.
Example:
// Generate a uniformly-distributed integer in the range [0, 14] auto i = uniform(0, 15); // Generate a uniformly-distributed real in the range [0, 100) // using a specific random generator Random gen; auto r = uniform(0.0L, 100.0L, gen);In addition to random number generators, this module features distributions, which skew a generator's output statistical distribution in various ways. So far the uniform distribution for integers and real numbers have been implemented.
Upgrading: Phobos D1 rand() can be replaced with uniform!uint().
Source: std/random.d
License:
Authors:
Andrei Alexandrescu
Masahiro Nakagawa (Xorshift random generator)
Joseph Rushton Wakeling (Algorithm D for random sampling)
Credits: The entire random number library architecture is derived from the excellent C++0X random number facility proposed by Jens Maurer and contributed to by researchers at the Fermi laboratory (excluding Xorshift).
- Test if Rng is a random-number generator. The overload taking a ElementType also makes sure that the Rng generates values of that type.A random-number generator has at least the following features:
- it's an InputRange
- it has a 'bool isUniformRandom' field readable in CTFE
- Test if Rng is seedable. The overload taking a SeedType also makes sure that the Rng can be seeded with SeedType.A seedable random-number generator has the following additional features:
- it has a 'seed(ElementType)' function
- Linear Congruential generator.
- Mark this as a Rng
- Does this generator have a fixed range? (true).
- Lowest generated value (1 if c == 0, 0 otherwise).
- Highest generated value (modulus - 1).
- Constructs a LinearCongruentialEngine generator seeded with x0.
- (Re)seeds the generator.
- Advances the random sequence.
- Returns the current number in the random sequence.
- Always false (random generators are infinite ranges).
- Compares against rhs for equality.
- Define LinearCongruentialEngine generators with well-chosen parameters. MinstdRand0 implements Park and Miller's "minimal standard" generator that uses 16807 for the multiplier. MinstdRand implements a variant that has slightly better spectral behavior by using the multiplier 48271. Both generators are rather simplistic.Examples:
// seed with a constant auto rnd0 = MinstdRand0(1); auto n = rnd0.front; // same for each run // Seed with an unpredictable value rnd0.seed(unpredictableSeed); n = rnd0.front; // different across runs
- The Mersenne Twister generator.
- Mark this as a Rng
- Parameters for the generator.
- Smallest generated value (0).
- Largest generated value.
- The default seed value.
- Constructs a MersenneTwisterEngine object.
- Seeds a MersenneTwisterEngine object.
- Seeds a MersenneTwisterEngine object using an InputRange.Throws:Examples:
import std.algorithm.iteration : map; import std.range : repeat; Mt19937 gen; gen.seed(map!((a) => unpredictableSeed)(repeat(0)));
- Advances the generator.
- Returns the current random value.
- Always false.
- A MersenneTwisterEngine instantiated with the parameters of the original engine MT19937, generating uniformly-distributed 32-bit numbers with a period of 2 to the power of 19937. Recommended for random number generation unless memory is severely restricted, in which case a LinearCongruentialEngine would be the generator of choice.Examples:
// seed with a constant Mt19937 gen; auto n = gen.front; // same for each run // Seed with an unpredictable value gen.seed(unpredictableSeed); n = gen.front; // different across runs
- Xorshift generator using 32bit algorithm.Implemented according to Xorshift RNGs.
bits period 32 2^32 - 1 64 2^64 - 1 96 2^96 - 1 128 2^128 - 1 160 2^160 - 1 192 2^192 - 2^32 - Mark this as a Rng
- Always false (random generators are infinite ranges).
- Smallest generated value.
- Largest generated value.
- Constructs a XorshiftEngine generator seeded with x0.
- (Re)seeds the generator.
- Returns the current number in the random sequence.
- Advances the random sequence.
- Captures a range state.
- Compares against rhs for equality.
- alias Xorshift32 = XorshiftEngine!(uint, 32u, 13u, 17u, 15u).XorshiftEngine;
alias Xorshift64 = XorshiftEngine!(uint, 64u, 10u, 13u, 10u).XorshiftEngine;
alias Xorshift96 = XorshiftEngine!(uint, 96u, 10u, 5u, 26u).XorshiftEngine;
alias Xorshift128 = XorshiftEngine!(uint, 128u, 11u, 8u, 19u).XorshiftEngine;
alias Xorshift160 = XorshiftEngine!(uint, 160u, 2u, 1u, 4u).XorshiftEngine;
alias Xorshift192 = XorshiftEngine!(uint, 192u, 2u, 1u, 4u).XorshiftEngine;
alias Xorshift = XorshiftEngine!(uint, 128u, 11u, 8u, 19u).XorshiftEngine; - Define XorshiftEngine generators with well-chosen parameters. See each bits examples of "Xorshift RNGs". Xorshift is a Xorshift128's alias because 128bits implementation is mostly used.Examples:
// Seed with a constant auto rnd = Xorshift(1); auto num = rnd.front; // same for each run // Seed with an unpredictable value rnd.seed(unpredictableSeed); num = rnd.front; // different across rnd
- A "good" seed for initializing random number engines. Initializing with unpredictableSeed makes engines generate different random number sequences every run.Returns:A single unsigned integer seed value, different on each successive callExamples:
auto rnd = Random(unpredictableSeed); auto n = rnd.front; static assert(is(typeof(n) == uint));
- The "default", "favorite", "suggested" random number generator type on the current platform. It is an alias for one of the previously-defined generators. You may want to use it if (1) you need to generate some nice random numbers, and (2) you don't care for the minutiae of the method being used.
- Global random number generator used by various functions in this module whenever no generator is specified. It is allocated per-thread and initialized to an unpredictable value for each thread.Returns:A singleton instance of the default random number generator
- auto uniform(string boundaries = "[)", T1, T2)(T1 a, T2 b)
if (!is(CommonType!(T1, T2) == void));
auto uniform(string boundaries = "[)", T1, T2, UniformRandomNumberGenerator)(T1 a, T2 b, ref UniformRandomNumberGenerator urng)
if (isFloatingPoint!(CommonType!(T1, T2)) && isUniformRNG!UniformRandomNumberGenerator); - Generates a number between a and b. The boundaries parameter controls the shape of the interval (open vs. closed on either side). Valid values for boundaries are "[]", "(]", "[)", and "()". The default interval is closed to the left and open to the right. The version that does not take urng uses the default generator rndGen.Parameters:
T1 a lower bound of the uniform distribution T2 b upper bound of the uniform distribution UniformRandomNumberGenerator urng (optional) random number generator to use; if not specified, defaults to rndGen Returns:A single random variate drawn from the uniform distribution between a and b, whose type is the common type of these parametersExamples:auto gen = Random(unpredictableSeed); // Generate an integer in [0, 1023] auto a = uniform(0, 1024, gen); // Generate a float in [0, 1) auto b = uniform(0.0f, 1.0f, gen);
- Generates a uniformly-distributed number in the range [T.min, T.max] for any integral or character type T. If no random number generator is passed, uses the default rndGen.Parameters:
UniformRandomNumberGenerator urng (optional) random number generator to use; if not specified, defaults to rndGen Returns:Random variate drawn from the uniform distribution across all possible values of the integral or character type T. - Returns a uniformly selected member of enum E. If no random number generator is passed, uses the default rndGen.Parameters:
UniformRandomNumberGenerator urng (optional) random number generator to use; if not specified, defaults to rndGen Returns:Random variate drawn with equal probability from any of the possible values of the enum E.Examples:enum Fruit { apple, mango, pear } auto randFruit = uniform!Fruit();
- Generates a uniformly-distributed floating point number of type T in the range [0, 1). If no random number generator is specified, the default RNG rndGen will be used as the source of randomness.uniform01 offers a faster generation of random variates than the equivalent uniform!"[)"(0.0, 1.0) and so may be preferred for some applications.Parameters:
UniformRNG rng (optional) random number generator to use; if not specified, defaults to rndGen Returns:Floating-point random variate of type T drawn from the uniform distribution across the half-open interval [0, 1). - Generates a uniform probability distribution of size n, i.e., an array of size n of positive numbers of type F that sum to 1. If useThis is provided, it is used as storage.
- Shuffles elements of r using gen as a shuffler. r must be a random-access range with length. If no RNG is specified, rndGen will be used.Parameters:
Range r random-access range whose elements are to be shuffled RandomGen gen (optional) random number generator to use; if not specified, defaults to rndGen - Partially shuffles the elements of r such that upon returning r[0..n] is a random subset of r and is randomly ordered. r[n..r.length] will contain the elements not in r[0..n]. These will be in an undefined order, but will not be random in the sense that their order after partialShuffle returns will not be independent of their order before partialShuffle was called.r must be a random-access range with length. n must be less than or equal to r.length. If no RNG is specified, rndGen will be used.Parameters:
Range r random-access range whose elements are to be shuffled size_t n number of elements of r to shuffle (counting from the beginning); must be less than r.length RandomGen gen (optional) random number generator to use; if not specified, defaults to rndGen - size_t dice(Rng, Num)(ref Rng rnd, Num[] proportions...)
if (isNumeric!Num && isForwardRange!Rng);
size_t dice(R, Range)(ref R rnd, Range proportions)
if (isForwardRange!Range && isNumeric!(ElementType!Range) && !isArray!Range);
size_t dice(Range)(Range proportions)
if (isForwardRange!Range && isNumeric!(ElementType!Range) && !isArray!Range);
size_t dice(Num)(Num[] proportions...)
if (isNumeric!Num); - Rolls a dice with relative probabilities stored in proportions. Returns the index in proportions that was chosen.Parameters:
Rng rnd (optional) random number generator to use; if not specified, defaults to rndGen Num[] proportions forward range or list of individual values whose elements correspond to the probabilities with which to choose the corresponding index value Returns:Random variate drawn from the index values [0, ... proportions.length - 1], with the probability of getting an individual index value i being proportional to proportions[i].Examples:auto x = dice(0.5, 0.5); // x is 0 or 1 in equal proportions auto y = dice(50, 50); // y is 0 or 1 in equal proportions auto z = dice(70, 20, 10); // z is 0 70% of the time, 1 20% of the time, // and 2 10% of the time
- struct RandomCover(Range, UniformRNG = void) if (isRandomAccessRange!Range && (isUniformRNG!UniformRNG || is(UniformRNG == void)));
auto randomCover(Range, UniformRNG)(Range r, auto ref UniformRNG rng)
if (isRandomAccessRange!Range && isUniformRNG!UniformRNG);
auto randomCover(Range)(Range r)
if (isRandomAccessRange!Range); - Covers a given range r in a random manner, i.e. goes through each element of r once and only once, just in a random order. r must be a random-access range with length.If no random number generator is passed to randomCover, the thread-global RNG rndGen will be used internally.Parameters:
Range r random-access range to cover UniformRNG rng (optional) random number generator to use; if not specified, defaults to rndGen Returns:Range whose elements consist of the elements of r, in random order. Will be a forward range if both r and rng are forward ranges, an input range otherwise.Example:
int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8 ]; foreach (e; randomCover(a)) { writeln(e); }
WARNING: If an alternative RNG is desired, it is essential for this to be a new RNG seeded in an unpredictable manner. Passing it a RNG used elsewhere in the program will result in unintended correlations, due to the current implementation of RNGs as value types.Example:
int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8 ]; foreach (e; randomCover(a, Random(unpredictableSeed))) // correct! { writeln(e); } foreach (e; randomCover(a, rndGen)) // DANGEROUS!! rndGen gets copied by value { writeln(e); } foreach (e; randomCover(a, rndGen)) // ... so this second random cover { // will output the same sequence as writeln(e); // the previous one. }
- struct RandomSample(Range, UniformRNG = void) if (isInputRange!Range && (isUniformRNG!UniformRNG || is(UniformRNG == void)));
auto randomSample(Range)(Range r, size_t n, size_t total)
if (isInputRange!Range);
auto randomSample(Range)(Range r, size_t n)
if (isInputRange!Range && hasLength!Range);
auto randomSample(Range, UniformRNG)(Range r, size_t n, size_t total, auto ref UniformRNG rng)
if (isInputRange!Range && isUniformRNG!UniformRNG);
auto randomSample(Range, UniformRNG)(Range r, size_t n, auto ref UniformRNG rng)
if (isInputRange!Range && hasLength!Range && isUniformRNG!UniformRNG); - Selects a random subsample out of r, containing exactly n elements. The order of elements is the same as in the original range. The total length of r must be known. If total is passed in, the total number of sample is considered to be total. Otherwise, RandomSample uses r.length.Parameters:
Range r range to sample from size_t n number of elements to include in the sample; must be less than or equal to the total number of elements in r and/or the parameter total (if provided) size_t total (semi-optional) number of elements of r from which to select the sample (counting from the beginning); must be less than or equal to the total number of elements in r itself. May be omitted if r has the .length property and the sample is to be drawn from all elements of r. UniformRNG rng (optional) random number generator to use; if not specified, defaults to rndGen Returns:Range whose elements consist of a randomly selected subset of the elements of r, in the same order as these elements appear in r itself. Will be a forward range if both r and rng are forward ranges, an input range otherwise. RandomSample implements Jeffrey Scott Vitter's Algorithm D (see Vitter 1984, 1987), which selects a sample of size n in O(n) steps and requiring O(n) random variates, regardless of the size of the data being sampled. The exception to this is if traversing k elements on the input range is itself an O(k) operation (e.g. when sampling lines from an input file), in which case the sampling calculation will inevitably be of O(total). RandomSample will throw an exception if total is verifiably less than the total number of elements available in the input, or if n > total. If no random number generator is passed to randomSample, the thread-global RNG rndGen will be used internally.Example:
int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ]; // Print 5 random elements picked off from a foreach (e; randomSample(a, 5)) { writeln(e); }
WARNING: If an alternative RNG is desired, it is essential for this to be a new RNG seeded in an unpredictable manner. Passing it a RNG used elsewhere in the program will result in unintended correlations, due to the current implementation of RNGs as value types.Example:
int[] a = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ]; foreach (e; randomSample(a, 5, Random(unpredictableSeed))) // correct! { writeln(e); } foreach (e; randomSample(a, 5, rndGen)) // DANGEROUS!! rndGen gets { // copied by value writeln(e); } foreach (e; randomSample(a, 5, rndGen)) // ... so this second random { // sample will select the same writeln(e); // values as the previous one. }
- Range primitives.
Copyright Andrei Alexandrescu 2008 - 2009, Joseph Rushton Wakeling 2012.
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