Report a bug
If you spot a problem with this page, click here to create a Bugzilla issue.
Improve this page
Quickly fork, edit online, and submit a pull request for this page.
Requires a signed-in GitHub account. This works well for small changes.
If you'd like to make larger changes you may want to consider using
a local clone.
ddmd.glue
Compiler implementation of the
D programming language.
Authors:
License:
Source: glue.d
- Dsymbols
obj_symbols_towrite
; - Append s to list of object files to generate later.
- Symbol*
callFuncsAndGates
(Modulem
, symbols*sctors
, StaticDtorDeclarations*ectorgates
, const(char)*id
); - Generate function that calls array of functions and gates.
- Outbuffer
objbuf
; - Prepare for generating obj file.
- void
genObjFile
(Modulem
, boolmultiobj
); - Generate .obj file for Module.
- bool
isDruntimeArrayOp
(Identifierident
); - Search for a druntime array op
- uint
totym
(Typetx
); - Return back end type corresponding to D front end type.
- Symbol*
toSymbol
(Typet
); - elem*
toEfilename
(Modulem
); - Generate elem that is a dynamic array slice of the module file name.
Copyright © 1999-2017 by the D Language Foundation | Page generated by
Ddoc on Wed Jul 19 22:16:51 2017