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Variable std.process.Config.preExecDelegate

A delegate that is called before exec in spawnProcess. It returns true if succeeded and otherwise returns false.

struct Config
{
  // ...
  nothrow @nogc @safe bool delegate() preExecDelegate ;
  // ...
}

Warning: Please note that the code in this function must only use async-signal-safe functions.

If preExecFunction is also set, it is called first.

On Windows, this member is not available.

Authors

Lars Tandle Kyllingstad, Steven Schveighoffer, Vladimir Panteleev

License

Boost License 1.0.