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Compiler implementation of the D programming language.

Source: target.d

struct Target;
static uint alignsize(Type type);
Return memory alignment size of type.
static uint fieldalign(Type type);
Return field alignment size of type.
static uint critsecsize();
Return size of OS critical section.

NOTE: can't use the sizeof() calls directly since cross compiling is supported and would end up using the host sizes rather than the target sizes.

static Type va_listType();
Returns a Type for the va_list type of the target.

NOTE: For Posix/x86_64 this returns the type which will really be used for passing an argument of type va_list.

static int isVectorTypeSupported(int sz, Type type);
Checks whether the target supports a vector type with total size sz (in bytes) and element type type.
0 if the type is supported, or else: 1 if vector types are not supported on the target at all, 2 if the element type isn't, or 3 if the given size isn't.
static bool isVectorOpSupported(Type type, TOK op, Type t2 = null);
Checks whether the target supports operation op for vectors of type type. For binary ops t2 is the type of the 2nd operand.
true if the operation is supported or type is not a vector
static Expression paintAsType(Expression e, Type type);
Encode the given expression, which is assumed to be an rvalue literal as another type for use in CTFE. This corresponds roughly to the idiom *(Type *)&e.
static void loadModule(Module m);
For the given module, perform any post parsing analysis. Certain compiler backends (ie: GDC) have special placeholder modules whose source are empty, but code gets injected immediately after loading.
static void prefixName(OutBuffer* buf, LINK linkage);
For the given symbol written to the OutBuffer, apply any target-specific prefixes based on the given linkage.
static const(char)* cppTypeMangle(Type t);
For a vendor-specific type, return a string containing the C++ mangling. In all other cases, return null.
static LINK systemLinkage();
Return the default system linkage for the target.