Report a bug
If you spot a problem with this page, click here to create a Bugzilla issue.
Improve this page
Quickly fork, edit online, and submit a pull request for this page. Requires a signed-in GitHub account. This works well for small changes. If you'd like to make larger changes you may want to consider using a local clone.

std.experimental.allocator.building_blocks.ascending_page_allocator

struct AscendingPageAllocator;
AscendingPageAllocator is a fast and safe allocator that rounds all allocations to multiples of the system's page size. It reserves a range of virtual addresses (using mmap on Posix and VirtualAlloc on Windows) and allocates memory at consecutive virtual addresses.
When a chunk of memory is requested, the allocator finds a range of virtual pages that satisfy the requested size, changing their protection to read/write using OS primitives (mprotect and VirtualProtect, respectively). The physical memory is allocated on demand, when the pages are accessed.
Deallocation removes any read/write permissions from the target pages and notifies the OS to reclaim the physical memory, while keeping the virtual memory.
Because the allocator does not reuse memory, any dangling references to deallocated memory will always result in deterministically crashing the process.
See Also:
Project Snoflake for the general approach.
this(size_t n);
The allocator receives as a parameter the size in pages of the virtual address range
void[] allocate(size_t n);
Rounds the allocation size to the next multiple of the page size. The allocation only reserves a range of virtual pages but the actual physical memory is allocated on demand, when accessing the memory.
Parameters:
size_t n Bytes to allocate
Returns:
null on failure or if the requested size exceeds the remaining capacity.
void[] alignedAllocate(size_t n, uint a);
Rounds the allocation size to the next multiple of the page size. The allocation only reserves a range of virtual pages but the actual physical memory is allocated on demand, when accessing the memory.
The allocated memory is aligned to the specified alignment a.
Parameters:
size_t n Bytes to allocate
uint a Alignment
Returns:
null on failure or if the requested size exceeds the remaining capacity.
size_t goodAllocSize(size_t n);
Rounds the requested size to the next multiple of the page size.
bool deallocate(void[] buf);
Decommit all physical memory associated with the buffer given as parameter, but keep the range of virtual addresses.
On POSIX systems deallocate calls mmap with `MAP_FIXED' a second time to decommit the memory. On Windows, it uses VirtualFree with MEM_DECOMMIT.
Ternary owns(void[] buf);
Returns Ternary.yes if the passed buffer is inside the range of virtual adresses. Does not guarantee that the passed buffer is still valid.
bool deallocateAll();
Removes the memory mapping causing all physical memory to be decommited and the virtual address space to be reclaimed.
size_t getAvailableSize();
Returns the available size for further allocations in bytes.
bool expand(ref void[] b, size_t delta);
If the passed buffer is not the last allocation, then delta can be at most the number of bytes left on the last page. Otherwise, we can expand the last allocation until the end of the virtual address range.
Ternary empty();
Returns Ternary.yes if the allocator does not contain any alive objects and Ternary.no otherwise.